Enumerations | |
enum | ERROR_CODE { NO_ERRORS, FILE_NOT_FOUND } |
Functions | |
void | AddObjectToDestroy (irr::newton::IrrNewt_Base *obj) |
void __cdecl | CharacterControllerSetForceAndTorqueEvent (const NewtonBody *body) |
void __cdecl | CharacterControllerSetTransformEvent (const NewtonBody *body, const float *matrix) |
void | correctCameraTarget (irr::scene::ICameraSceneNode *camera) |
void | correctCameraTarget (irr::scene::ICameraSceneNode *camera) |
void __cdecl | defBodyForceAndTorqueCallback (const NewtonBody *body) |
void __cdecl | defBodyLeaveWorldEvent (const NewtonBody *n_body) |
void __cdecl | defBodyTransformCallback (const NewtonBody *body, const float *matrix) |
void __cdecl | defCameraBodyTransformCallback (const NewtonBody *body, const float *matrix) |
void __cdecl | defCameraCharacterControllerTransformCallback (const NewtonBody *body, const float *matrix) |
void | DestroyAll () |
void | DestroyAllOnExit () |
irr::core::stringc | EndChronometer () |
void | EraseFromDestroyList (irr::newton::IrrNewt_Base *obj) |
ERROR_CODE | GetLastError () |
irr::core::matrix4 | getOffsetMatrix (irr::newton::Body *parent, irr::newton::Body *child) |
void _cdecl | NewtonDebugBody (const NewtonBody *body) |
void _cdecl | NewtonDebugCollision (const NewtonBody *body, int vertexCount, const float *faceVertec, int id) |
void _cdecl | NewtonDeserialize (void *serializeHandle, void *buffer, size_t size) |
int | NewtonMaterialCollisionContactBegin (const NewtonMaterial *material, const NewtonBody *body0, const NewtonBody *body1) |
void | NewtonMaterialCollisionContactEnd (const NewtonMaterial *material) |
int | NewtonMaterialCollisionContactProcess (const NewtonMaterial *material, const NewtonContact *contact) |
void _cdecl | NewtonSerialize (void *serializeHandle, const void *buffer, size_t size) |
void | SetDevice (irr::IrrlichtDevice *device) |
void | SetLastError (ERROR_CODE error) |
void | StartChronometer () |
void | Vector3dfFillArray (irr::core::vector3df vector, irr::f32 *array) |
void | Vector3dfFillArray (irr::core::vector3df vector, irr::f32 *array) |
irr::core::vector3df | Vector3dfFromArray (irr::f32 *array) |
irr::core::vector3df | Vector3dfFromArray (irr::f32 *array) |
void __cdecl | VehicleTireCallBack (const NewtonJoint *vehicle) |
void irr::newton::Hidden::AddObjectToDestroy | ( | irr::newton::IrrNewt_Base * | obj | ) |
void __cdecl irr::newton::Hidden::CharacterControllerSetForceAndTorqueEvent | ( | const NewtonBody * | body | ) |
void __cdecl irr::newton::Hidden::CharacterControllerSetTransformEvent | ( | const NewtonBody * | body, | |
const float * | matrix | |||
) |
void irr::newton::Hidden::correctCameraTarget | ( | irr::scene::ICameraSceneNode * | camera | ) | [inline] |
void irr::newton::Hidden::correctCameraTarget | ( | irr::scene::ICameraSceneNode * | camera | ) | [inline] |
void __cdecl irr::newton::Hidden::defBodyForceAndTorqueCallback | ( | const NewtonBody * | body | ) |
void irr::newton::Hidden::defBodyLeaveWorldEvent | ( | const NewtonBody * | n_body | ) |
void __cdecl irr::newton::Hidden::defBodyTransformCallback | ( | const NewtonBody * | body, | |
const float * | matrix | |||
) |
void __cdecl irr::newton::Hidden::defCameraBodyTransformCallback | ( | const NewtonBody * | body, | |
const float * | matrix | |||
) |
void __cdecl irr::newton::Hidden::defCameraCharacterControllerTransformCallback | ( | const NewtonBody * | body, | |
const float * | matrix | |||
) |
void irr::newton::Hidden::DestroyAll | ( | ) |
void irr::newton::Hidden::DestroyAllOnExit | ( | ) |
irr::core::stringc irr::newton::Hidden::EndChronometer | ( | ) |
void irr::newton::Hidden::EraseFromDestroyList | ( | irr::newton::IrrNewt_Base * | obj | ) |
ERROR_CODE irr::newton::Hidden::GetLastError | ( | ) |
irr::core::matrix4 irr::newton::Hidden::getOffsetMatrix | ( | irr::newton::Body * | parent, | |
irr::newton::Body * | child | |||
) |
void _cdecl irr::newton::Hidden::NewtonDebugBody | ( | const NewtonBody * | body | ) |
void _cdecl irr::newton::Hidden::NewtonDebugCollision | ( | const NewtonBody * | body, | |
int | vertexCount, | |||
const float * | faceVertec, | |||
int | id | |||
) |
void _cdecl irr::newton::Hidden::NewtonDeserialize | ( | void * | serializeHandle, | |
void * | buffer, | |||
size_t | size | |||
) |
int irr::newton::Hidden::NewtonMaterialCollisionContactBegin | ( | const NewtonMaterial * | material, | |
const NewtonBody * | body0, | |||
const NewtonBody * | body1 | |||
) |
void irr::newton::Hidden::NewtonMaterialCollisionContactEnd | ( | const NewtonMaterial * | material | ) |
int irr::newton::Hidden::NewtonMaterialCollisionContactProcess | ( | const NewtonMaterial * | material, | |
const NewtonContact * | contact | |||
) |
void _cdecl irr::newton::Hidden::NewtonSerialize | ( | void * | serializeHandle, | |
const void * | buffer, | |||
size_t | size | |||
) |
void irr::newton::Hidden::SetDevice | ( | irr::IrrlichtDevice * | device | ) |
void irr::newton::Hidden::SetLastError | ( | ERROR_CODE | error | ) |
void irr::newton::Hidden::StartChronometer | ( | ) |
void irr::newton::Hidden::Vector3dfFillArray | ( | irr::core::vector3df | vector, | |
irr::f32 * | array | |||
) | [inline] |
void irr::newton::Hidden::Vector3dfFillArray | ( | irr::core::vector3df | vector, | |
irr::f32 * | array | |||
) | [inline] |
irr::core::vector3df irr::newton::Hidden::Vector3dfFromArray | ( | irr::f32 * | array | ) | [inline] |
irr::core::vector3df irr::newton::Hidden::Vector3dfFromArray | ( | irr::f32 * | array | ) | [inline] |
void __cdecl irr::newton::Hidden::VehicleTireCallBack | ( | const NewtonJoint * | vehicle | ) |
newton vehicle callback