irr::newton::World Member List

This is the complete list of members for irr::newton::World, including all inherited members.

createBody(irr::scene::ISceneNode *node, irr::scene::IMesh *mesh=NULL, E_SHAPE_TYPE shape_type=EST_BOX, irr::core::vector3df box_size_correction=irr::core::vector3df(0, 0, 0))irr::newton::World
createBodyAuto(irr::scene::ISceneNode *node, irr::scene::IMesh *mesh=NULL, irr::core::vector3df box_size_correction=irr::core::vector3df(0, 0, 0))irr::newton::World
createCharacterController(irr::newton::Body *body, bool erase=true)irr::newton::World
createJointUpVector(core::vector3df pin_dir, irr::newton::Body *body)irr::newton::World
createMaterial()irr::newton::World
createRagDoll()irr::newton::World
createTerrainTreeBody(irr::scene::ITerrainSceneNode *node, irr::s32 LOD=3)irr::newton::World
createTreeBody(irr::scene::ISceneNode *node, irr::scene::IMesh *iMeshBase)irr::newton::World
createVehicleSimple(irr::newton::Body *chassis, irr::core::vector3df up_dir=irr::core::vector3df(0, 1, 0))irr::newton::World
defBodyLeaveWorldEvent(const NewtonBody *n_body)irr::newton::World [friend]
deserializeTreeBody(irr::scene::ISceneNode *node, irr::core::stringc file)irr::newton::World
DestroyAll()irr::newton::IrrNewt_Base [friend]
drawAllDebugInfos()irr::newton::World
getCollisionManager()irr::newton::World
getIrrlichtDevice() constirr::newton::World [inline]
getNewtonDefaultMaterialGroupID() constirr::newton::World [inline]
getNewtonWorld() constirr::newton::World [inline]
getTimeElapsed() constirr::newton::World [inline]
setBodyLeaveWorldEvent(void(*new_leave_world_event_callback)(irr::newton::Body *body))irr::newton::World
setWorldSize(irr::core::aabbox3d< irr::f32 > size)irr::newton::World
update()irr::newton::World
World(irr::IrrlichtDevice *Device)irr::newton::World
~World()irr::newton::World


Generated on Fri Dec 15 16:58:34 2006 for IrrNewt by  doxygen 1.5.1-p1