VehicleTire(irr::newton::VehicleSimple *vehicle, irr::core::matrix4 matrix, irr::core::vector3df pin, irr::f32 mass, irr::f32 width, irr::f32 radius, irr::f32 sus_shock, irr::f32 sus_spring, irr::f32 sus_length, int colID, irr::scene::ISceneNode *tire_scene_node, irr::newton::PosRot body_scene_node_offset) | irr::newton::VehicleTire | |