createTire(irr::scene::ISceneNode *tire_node, irr::core::matrix4 offset_matrix, irr::core::vector3df pin, irr::f32 mass, irr::f32 width, irr::f32 radius, irr::newton::PosRot body_scene_node_offset=irr::newton::PosRot(), irr::f32 sus_shock=30.0f, irr::f32 sus_spring=200.0f, irr::f32 sus_length=1.2f) | irr::newton::VehicleSimple | |