irr::newton::VehicleSimple Member List

This is the complete list of members for irr::newton::VehicleSimple, including all inherited members.

createTire(irr::scene::ISceneNode *tire_node, irr::core::matrix4 offset_matrix, irr::core::vector3df pin, irr::f32 mass, irr::f32 width, irr::f32 radius, irr::newton::PosRot body_scene_node_offset=irr::newton::PosRot(), irr::f32 sus_shock=30.0f, irr::f32 sus_spring=200.0f, irr::f32 sus_length=1.2f)irr::newton::VehicleSimple
DestroyAll()irr::newton::IrrNewt_Base [friend]
getAllTires()irr::newton::VehicleSimple
getCollisionState()irr::newton::Joint
getFirstTire()irr::newton::VehicleSimple
getNewtonJoint() constirr::newton::Joint [inline]
getNextTire(irr::newton::VehicleTire *current_tire)irr::newton::VehicleSimple
getStiffness()irr::newton::Joint
Joint()irr::newton::Joint [inline]
n_jointirr::newton::Joint [protected]
reset()irr::newton::VehicleSimple
setCollisionState(bool value)irr::newton::Joint
setStiffness(irr::f32 value)irr::newton::Joint
VehicleSimple(VehicleSimple &v)irr::newton::VehicleSimple
VehicleSimple(irr::newton::World *world, irr::newton::Body *chassis, irr::core::vector3df up_dir)irr::newton::VehicleSimple
VehicleTireCallBack(const NewtonJoint *vehicle)irr::newton::VehicleSimple [friend]
~Joint()irr::newton::Joint [inline]
~VehicleSimple()irr::newton::VehicleSimple


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