irr::newton::IntersectionPoint Class Reference

This class is used to store ray cast result info. More...

#include <intersection_point.hpp>

List of all members.

Public Attributes

irr::newton::Bodybody
 the body with the line collide
int face_id
 The identifier of the face of the body wich the line collide with.
irr::core::vector3df normals
 the normal of the intersection point
float parametric_value
 the parametric value
irr::core::vector3df point
 the output point in 3 dimension space


Detailed Description

This class is used to store ray cast result info.

When you shot a line and you will check for collision, if IrrNewt check a collision store collision informations (not only the point) about the intersection trought this struct


Member Data Documentation

irr::newton::Body* irr::newton::IntersectionPoint::body

the body with the line collide

int irr::newton::IntersectionPoint::face_id

The identifier of the face of the body wich the line collide with.

irr::core::vector3df irr::newton::IntersectionPoint::normals

the normal of the intersection point

float irr::newton::IntersectionPoint::parametric_value

the parametric value

irr::core::vector3df irr::newton::IntersectionPoint::point

the output point in 3 dimension space


The documentation for this class was generated from the following file:
Generated on Fri Dec 15 16:58:33 2006 for IrrNewt by  doxygen 1.5.1-p1