#include <intersection_point.hpp>
Public Attributes | |
irr::newton::Body * | body |
the body with the line collide | |
int | face_id |
The identifier of the face of the body wich the line collide with. | |
irr::core::vector3df | normals |
the normal of the intersection point | |
float | parametric_value |
the parametric value | |
irr::core::vector3df | point |
the output point in 3 dimension space |
When you shot a line and you will check for collision, if IrrNewt check a collision store collision informations (not only the point) about the intersection trought this struct
the body with the line collide
The identifier of the face of the body wich the line collide with.
irr::core::vector3df irr::newton::IntersectionPoint::normals |
the normal of the intersection point
the parametric value
irr::core::vector3df irr::newton::IntersectionPoint::point |
the output point in 3 dimension space